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Math as a tool for game design

Unleash the Power of Mathematics!

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What is Math for Game Designers?

Are you a game designer? We help you enhance your craft by harnessing the power of mathematics.

We offer game analysis services, answer mathematical questions, and provide guidance on structure, innovation, and balance for your designs.

We regularly share insights, quizzes and game analyses on social media, we are writing books on math and game design, and we collaborate with schools, researchers, content creators and game designers.

Product

Our endeavors

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Matheludic Analyses 

We answer mathematical questions (probability, game theory, balancing, etc.) and write in-depth analyses of existing games and prototypes, unveiling the math behind them.

Are you interested in a matheludic analysis of your prototype? Check this out!

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Social Media 

We create accessible and engaging content that shows how anyone can apply mathematics in game design, regardless of their background. Do you want to discover some interesting mathematical aspect of your game? Let us know and we can collaborate!

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Resources

A collection of resources on math and board games. Here, you'll find valuable information to explore the topic and discover what we've been working on!

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Other Projects

In this section, we showcase all our projects, from talks we’ve participated in and activities we’ve been invited to, to workshops, our online presence, and our work introducing math in schools through games.

Meet the team

Michele Piccolini is a board game designer with a background in physics, data science, and video game programming. 
Author of Wonder Book, Ryozen, Rumblebots.
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Maria Chiara Bagli holds a master’s degree in Mathematics. Author of The Last Days of Mu and co-author of the book The Rules of the Game, she is interested in exploring the link between mathematics and game design.

Unlock your game's potential.
Get your customized
Mathematical Analysis!

Simon Filice, One Card Maze

"Math for Game Designers is such a great resource! They did such a deep dive into my game that I couldn't understand it nor could the math teachers at my work understand it! But it was such a cool way to see my game from a different lense."
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