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Community & Stories

Michele goes to board game family event

15/02/26

Michele goes to board game family event

IdeaG Talk

09/01/26

On January 9, 2026, Maria Chiara gave a talk at IdeaG in Parma on how math can support game development, from balancing and modeling player experience to inspiring creativity. Using Fruit Cup and Wavelength as examples, she showed how mathematical thinking can become a powerful design tool.

Board Games in Elementary Schools

20/11/25

Maria Chiara and Angelica Pesaresi introduce board games to elementary schools, adapting the selection to suit varying games and age groups. Their approach ensures that each session is engaging and age-appropriate, fostering learning and entertainment.

Pi Greco Day

14/03/25

On March 14, the Museo del Risparmio and MU-CH hosted Pi Greco Day, an online event for high school students. Maria Chiara discussed the link between mathematics and game design through a board game design challenge.

What if Interview

23/12/24

What If Games interviewed us, giving us the chance to share our project and how math can help create balanced, engaging games.

Boardgame research meeting 2024

18/07/24

A report on our participation in the Board Game Research Meeting 2024, where we explored how mathematics can enrich every stage of board game design and presented practical examples of math-driven mechanics.

Iaiagames and Mobile Games

01/01/22

IaiaGames is a personal exploration of mobile game development by Maria Chiara (Iaia), spanning math-focused games, playful experiments, and parody titles inspired by videogame culture.

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